{
  "version": "0.15",
  "route": "A - 2.5D web rig first",
  "summary": "Interactive rig tuning layer for the Avatar Lab so Kieran can test scale, depth, motion intensity, proxy layers, and reaction mapping before moving to Live2D/VRM.",
  "controls": [
    { "id": "rigScale", "label": "Scale", "purpose": "Test how large Nel's room avatar should feel beside the dashboard." },
    { "id": "rigDepth", "label": "Depth", "purpose": "Tune shadow/glow depth to make the avatar feel layered instead of flat." },
    { "id": "rigMotion", "label": "Motion", "purpose": "Tune animation pace/intensity before designing true rig motions." },
    { "id": "toggleRigLayersBtn", "label": "Proxy layers", "purpose": "Compare base cutout vs temporary layer proxies." }
  ],
  "readout": "#rigReadout shows current reaction, mode, and chibi state.",
  "next_art_step": "Create a true layered Mini Nel art sheet using Codex/OpenAI for general static art, with separate layer targets documented in ROUTE-SPEC.md.",
  "progression_view": "Route A, B, and C are treated as progression levels: 2.5D web rig first, Live2D next if more 2D fluidity is needed, VRM/3D later for desktop presence."
}
